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Genre Language
Most TTRPGs fall into the genres of fantasy or sci-fi.
Jan 13
•
Monte Cook
27
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Genre Language
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4
December 2024
Components and Formats
I get asked about format and presentation of MCG games a lot.
Dec 17, 2024
•
Monte Cook
15
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Components and Formats
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November 2024
The Tipping Point
Every project—and I'm not exaggerating, EVERY project—that I have ever worked on and probably ever will work on has a sort of tipping point moment.
Nov 12, 2024
•
Monte Cook
29
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The Tipping Point
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September 2024
Understanding the Vibe
I work with the Cypher System a lot.
Sep 12, 2024
•
Monte Cook
40
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Understanding the Vibe
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10
July 2024
If It’s Easy, You’re Doing It Wrong
When a designer sits down to work on a new project, they should be challenged.
Jul 30, 2024
•
Monte Cook
51
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If It’s Easy, You’re Doing It Wrong
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June 2024
Give Yourself a Break
This article is not what you think.
Jun 21, 2024
•
Monte Cook
54
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Give Yourself a Break
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May 2024
Taking Turns
Every roleplayer has heard it from their GM a million times: “Okay, what do you do?” It’s practically the defining phrase of RPG play.
May 3, 2024
•
Monte Cook
47
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Taking Turns
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March 2024
PCs are Not NPCs
It’s no secret that 3rd Edition D&D made player characters more complex.
Mar 8, 2024
•
Monte Cook
49
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PCs are Not NPCs
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9
February 2024
Keeping to the Theme
I’ve written about the importance of how you describe the rules being as important as the rules themselves before, but it’s worth revisiting.
Feb 5, 2024
•
Monte Cook
30
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Keeping to the Theme
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December 2023
Rules With Multiple Purposes
One of the great challenges of writing a rulebook is that you’re creating both a teaching tool and a reference work.
Dec 1, 2023
•
Monte Cook
28
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Rules With Multiple Purposes
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8
October 2023
Design Toward Rather Than Away
Encouraging good play is better than prohibiting its opposite.
Oct 5, 2023
•
Monte Cook
27
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Design Toward Rather Than Away
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August 2023
Just a Quick Note...
The crowdfunding campaign for my current work-in-progress design, The Magnus Archives RPG, has launched.
Aug 29, 2023
•
Monte Cook
12
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Just a Quick Note...
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