When should you create a mechanic for something? How will that shape the play experience?
The middle of the post here seems to be describing the dichotomy between prescriptive and descriptive, would that be accurate?
Action vs. intent? Yeah, that's a pretty similar dichotomy.
The middle of the post here seems to be describing the dichotomy between prescriptive and descriptive, would that be accurate?
Action vs. intent? Yeah, that's a pretty similar dichotomy.