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Curtis Dozier's avatar

What is the experience-type metacurrency in Call of Cthulhu that you get for "defending the world against the forces of the Mythos"? CoC's experience-type metacurrency — sanity — is the inverse of others. You're trying (nominally) not to lose it. So in this sense it's more like hit points than experience points. I don't think CoC has any experience-type metacurrency. The closest thing is the checkmark you get for succeeding on a skill roll, but you only get those once per skill per "level" and they only give you a chance of advancement.

Michael Masberg's avatar

A very refreshing take on that topic, many thanks for that article. Just a few days ago, I was in a discussion with someone who dismissed metacurrencies as “modern nonsense.” They believed that “real role-playing” (whatever that is) doesn't need such things. I wish I had had the insights from this article back then.

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